Art and Technology.
Theory and practice of the intermediary aspects of artistic creativity, technological knowledge, and art theory. Focus on specific areas such as spatial, auditive, physical and narrative art and design practices. Apply technical skills and artistic methodology to the design process of new media products, interactive installations, apply basic principles of engineering and programming.
Careers. In the entertainment industry, consultancies, and major cultural institutions - film, interactive design, theatre and performance technology, advertising or the gaming industry.